5 fVideoEchoZoom=1.006596
\r
6 fVideoEchoAlpha=0.000000
\r
7 nVideoEchoOrientation=1
\r
12 bModWaveAlphaByVolume=0
\r
13 bMaximizeWaveColor=0
\r
23 fWaveSmoothing=0.900000
\r
25 fModWaveAlphaStart=0.750000
\r
26 fModWaveAlphaEnd=0.950000
\r
27 fWarpAnimSpeed=0.010284
\r
29 fZoomExponent=1.000000
\r
55 nMotionVectorsX=31.999994
\r
56 nMotionVectorsY=24.000004
\r
64 wavecode_0_enabled=0
\r
65 wavecode_0_samples=512
\r
67 wavecode_0_bSpectrum=0
\r
68 wavecode_0_bUseDots=0
\r
69 wavecode_0_bDrawThick=0
\r
70 wavecode_0_bAdditive=0
\r
71 wavecode_0_scaling=1.000000
\r
72 wavecode_0_smoothing=0.500000
\r
73 wavecode_0_r=1.000000
\r
74 wavecode_0_g=1.000000
\r
75 wavecode_0_b=1.000000
\r
76 wavecode_0_a=1.000000
\r
77 wavecode_1_enabled=0
\r
78 wavecode_1_samples=512
\r
80 wavecode_1_bSpectrum=0
\r
81 wavecode_1_bUseDots=0
\r
82 wavecode_1_bDrawThick=0
\r
83 wavecode_1_bAdditive=0
\r
84 wavecode_1_scaling=1.000000
\r
85 wavecode_1_smoothing=0.500000
\r
86 wavecode_1_r=1.000000
\r
87 wavecode_1_g=1.000000
\r
88 wavecode_1_b=1.000000
\r
89 wavecode_1_a=1.000000
\r
90 wavecode_2_enabled=0
\r
91 wavecode_2_samples=512
\r
93 wavecode_2_bSpectrum=0
\r
94 wavecode_2_bUseDots=0
\r
95 wavecode_2_bDrawThick=0
\r
96 wavecode_2_bAdditive=0
\r
97 wavecode_2_scaling=1.000000
\r
98 wavecode_2_smoothing=0.500000
\r
99 wavecode_2_r=1.000000
\r
100 wavecode_2_g=1.000000
\r
101 wavecode_2_b=1.000000
\r
102 wavecode_2_a=1.000000
\r
103 wavecode_3_enabled=0
\r
104 wavecode_3_samples=512
\r
106 wavecode_3_bSpectrum=0
\r
107 wavecode_3_bUseDots=0
\r
108 wavecode_3_bDrawThick=0
\r
109 wavecode_3_bAdditive=0
\r
110 wavecode_3_scaling=1.000000
\r
111 wavecode_3_smoothing=0.500000
\r
112 wavecode_3_r=1.000000
\r
113 wavecode_3_g=1.000000
\r
114 wavecode_3_b=1.000000
\r
115 wavecode_3_a=1.000000
\r
116 shapecode_0_enabled=0
\r
117 shapecode_0_sides=4
\r
118 shapecode_0_additive=0
\r
119 shapecode_0_thickOutline=0
\r
120 shapecode_0_textured=1
\r
121 shapecode_0_x=0.500000
\r
122 shapecode_0_y=0.500000
\r
123 shapecode_0_rad=1.670888
\r
124 shapecode_0_ang=0.000000
\r
125 shapecode_0_tex_ang=0.942478
\r
126 shapecode_0_tex_zoom=0.534261
\r
127 shapecode_0_r=1.000000
\r
128 shapecode_0_g=1.000000
\r
129 shapecode_0_b=1.000000
\r
130 shapecode_0_a=1.000000
\r
131 shapecode_0_r2=1.000000
\r
132 shapecode_0_g2=1.000000
\r
133 shapecode_0_b2=1.000000
\r
134 shapecode_0_a2=1.000000
\r
135 shapecode_0_border_r=0.200000
\r
136 shapecode_0_border_g=0.000000
\r
137 shapecode_0_border_b=0.300000
\r
138 shapecode_0_border_a=1.000000
\r
139 shape_0_per_frame1=flux=q5*9;
\r
140 shape_0_per_frame2=fluxs=max(flux,0);
\r
141 shape_0_per_frame3=fluxs=min(fluxs,1);
\r
142 shape_0_per_frame4=advflux=(q3*fluxs) + (-q3 * (1-fluxs));
\r
143 shape_0_per_frame5=adv=adv+advflux;
\r
144 shape_0_per_frame6=advs=adv/256;
\r
145 shape_0_per_frame7=
\r
146 shape_0_per_frame8=
\r
147 shape_0_per_frame9=ang=advs;
\r
148 shape_0_per_frame10=rad=1.671 + q3/25;
\r
149 shape_0_per_frame11=a=above(1,bass-0.1);
\r
150 shape_0_per_frame12=a2=above(1,bass-0.1);
\r
151 shapecode_1_enabled=0
\r
152 shapecode_1_sides=3
\r
153 shapecode_1_additive=0
\r
154 shapecode_1_thickOutline=0
\r
155 shapecode_1_textured=0
\r
156 shapecode_1_x=0.350000
\r
157 shapecode_1_y=0.500000
\r
158 shapecode_1_rad=0.100000
\r
159 shapecode_1_ang=0.000000
\r
160 shapecode_1_tex_ang=0.000000
\r
161 shapecode_1_tex_zoom=1.000000
\r
162 shapecode_1_r=0.000000
\r
163 shapecode_1_g=1.000000
\r
164 shapecode_1_b=1.000000
\r
165 shapecode_1_a=0.000000
\r
166 shapecode_1_r2=0.000000
\r
167 shapecode_1_g2=0.000000
\r
168 shapecode_1_b2=0.100000
\r
169 shapecode_1_a2=1.000000
\r
170 shapecode_1_border_r=1.000000
\r
171 shapecode_1_border_g=1.000000
\r
172 shapecode_1_border_b=1.000000
\r
173 shapecode_1_border_a=0.000000
\r
174 shape_1_per_frame1=y=0.1 + q2*0.4;
\r
175 shape_1_per_frame2=rad=q2/2;
\r
176 shape_1_per_frame3=ang=-q2*2;
\r
177 shape_1_per_frame4=r=treb;
\r
178 shapecode_2_enabled=0
\r
179 shapecode_2_sides=3
\r
180 shapecode_2_additive=0
\r
181 shapecode_2_thickOutline=0
\r
182 shapecode_2_textured=0
\r
183 shapecode_2_x=0.590000
\r
184 shapecode_2_y=0.500000
\r
185 shapecode_2_rad=0.444842
\r
186 shapecode_2_ang=0.000000
\r
187 shapecode_2_tex_ang=0.000000
\r
188 shapecode_2_tex_zoom=1.000000
\r
189 shapecode_2_r=0.000000
\r
190 shapecode_2_g=0.000000
\r
191 shapecode_2_b=0.000000
\r
192 shapecode_2_a=1.000000
\r
193 shapecode_2_r2=0.100000
\r
194 shapecode_2_g2=0.050000
\r
195 shapecode_2_b2=0.000000
\r
196 shapecode_2_a2=0.000000
\r
197 shapecode_2_border_r=1.000000
\r
198 shapecode_2_border_g=1.000000
\r
199 shapecode_2_border_b=1.000000
\r
200 shapecode_2_border_a=0.000000
\r
201 shape_2_init1=dir = 3;
\r
202 shape_2_init2=mover = 0;
\r
203 shape_2_init3=rotator = .255
\r
204 shape_2_per_frame1=ang = rotator;
\r
205 shape_2_per_frame2=x = if(equal(dir,1),1 - mover,if(equal(dir,1.5),.15,if(equal(dir,2),0,if(equal(dir,2.5),0, if(equal(dir,3),0+mover,if(equal(dir,3.5),1,if(equal(dir,4),1,1)))))));
\r
206 shape_2_per_frame3=y = if(equal(dir,1),1,if(equal(dir,1.5),1,if(equal(dir,2),1 - mover,if(equal(dir,2.5),0, if(equal(dir,3),0,if(equal(dir,3.5),0,if(equal(dir,4),0+mover,1)))))));
\r
207 shape_2_per_frame4=mover = if(equal(dir,1),mover + .005,if(equal(dir,1.5),0,if(equal(dir,2),mover + .005,if(equal(dir,2.5),0, if(equal(dir,3),mover+.005,if(equal(dir,3.5),0,if(equal(dir,4),mover+.005,0)))))));
\r
208 shape_2_per_frame5=dir = if(equal(dir,1),if(above(mover,.995),1.5,dir),if(equal(dir,1.5),if(below(rotator,-1.29),2,dir), if(equal(dir,2),if(above(mover,.995),2.5,dir),if(equal(dir,2.5),if(below(rotator,-2.85),3,dir), if(equal(dir,3),if(above(mover,.995),3.5,dir),if(equal(dir,3.5),if(below(rotator,-4.44),4,dir), if(equal(dir,4),if(above(mover,.995),4.5,dir),if(equal(dir,4.5),if(below(rotator,-5.94),1,dir),dir))))))));
\r
209 shape_2_per_frame6=rotator = if(equal(dir,1.5),if(above(rotator,-1.31),rotator - .05,rotator),if(equal(dir,2),-1.3, if(equal(dir,2.5),if(above(rotator,-2.87),rotator-.05,rotator),if(equal(dir,3),-2.86, if(equal(dir,3.5),if(above(rotator,-4.46),rotator-.05,rotator),if(equal(dir,4),-4.45, if(equal(dir,4.5),if(above(rotator,-5.97),rotator-.05,rotator),if(equal(dir,4),-5.96,.26))))))));
\r
210 shape_2_per_frame7=
\r
211 shape_2_per_frame8=//Ok, enough with the crazy ifs, we got our tram moving, now for some reaction.
\r
212 shape_2_per_frame9=
\r
213 shape_2_per_frame10=b = above(mid,1.5);
\r
214 shape_2_per_frame11=r2 = above(mid,1.5);
\r
215 shape_2_per_frame12=g2 = above(mid,1.5);
\r
216 shape_2_per_frame13=b2 = above(mid,1.5);
\r
217 shapecode_3_enabled=1
\r
218 shapecode_3_sides=3
\r
219 shapecode_3_additive=0
\r
220 shapecode_3_thickOutline=0
\r
221 shapecode_3_textured=0
\r
222 shapecode_3_x=0.840000
\r
223 shapecode_3_y=0.500000
\r
224 shapecode_3_rad=0.100000
\r
225 shapecode_3_ang=0.000000
\r
226 shapecode_3_tex_ang=0.000000
\r
227 shapecode_3_tex_zoom=1.000000
\r
228 shapecode_3_r=0.980000
\r
229 shapecode_3_g=1.000000
\r
230 shapecode_3_b=0.980000
\r
231 shapecode_3_a=1.000000
\r
232 shapecode_3_r2=0.000000
\r
233 shapecode_3_g2=0.090000
\r
234 shapecode_3_b2=0.000000
\r
235 shapecode_3_a2=1.000000
\r
236 shapecode_3_border_r=1.000000
\r
237 shapecode_3_border_g=1.000000
\r
238 shapecode_3_border_b=1.000000
\r
239 shapecode_3_border_a=0.000000
\r
240 shape_3_per_frame1=x=q7;
\r
241 shape_3_per_frame2=y=q8;
\r
242 shape_3_per_frame3=rad=(q1*q1)/2;;
\r
243 shape_3_per_frame4=rad=min( rad, 0.7);
\r
244 shape_3_per_frame5=ang=q1*4;
\r
245 shape_3_per_frame6=
\r
246 shape_3_per_frame7=r=0.70 + (sin(time/2))*0.50;
\r
247 shape_3_per_frame8=g=0.70 + (sin(time/2 + 2)) * 0.50;
\r
248 shape_3_per_frame9=b=0.70 + (sin(time/2 + 4)) * 0.50
\r
249 per_frame_init_1=mv_x=64;mv_y=48;
\r
250 per_frame_init_2=nut=0;
\r
251 per_frame_init_3=stp=0;stq=0;
\r
252 per_frame_init_4=rtp=0;rtq=0;
\r
253 per_frame_init_5=wvr=0;
\r
254 per_frame_init_6=decay=0;
\r
255 per_frame_init_7=dcsp=0;
\r
256 per_frame_init_8=q1=0;q2=0;q3=0
\r
257 per_frame_1=decay=1;
\r
258 per_frame_2=speed=0.80;
\r
259 per_frame_3=speedinv=1-speed;
\r
260 per_frame_4=q1=(qa*speed + bass*speedinv);
\r
261 per_frame_5=q2=(qb*speed + mid *speedinv);
\r
262 per_frame_6=q3=(qc*speed + treb*speedinv);
\r
266 per_frame_10=flux=sin(time/2);
\r
267 per_frame_11=q4=flux * 0.5 + 0.5;
\r
268 per_frame_12=q5=flux;
\r
270 per_frame_14=q7=sin(time/2)*0.4 + 0.5;
\r
271 per_frame_15=q8=sin(time)*0.4+0.5;
\r
273 per_frame_17=rt=sin(time*0.79)*0.5+0.5;
\r
274 per_frame_18=rt=rt*rt;
\r
275 per_frame_19=rot=-rt*0.01;
\r
276 per_frame_20=q6=rt*0.01;
\r
279 per_frame_23=d1=sin(time*0.89);
\r
280 per_frame_24=dx=d1*0.005;
\r
282 per_frame_26=d2=sin(time*0.84);
\r
284 per_frame_28=dy=d2*0.005
\r
285 per_pixel_1=zm=cos(ang*3+time);
\r
286 per_pixel_2=sx=1+ zm*0.002 + q6;
\r
287 per_pixel_3=sy=1-zm*0.002 + q6;
\r
292 per_pixel_8=cy=1-q8;
\r